Catalogue
GRADED GO PROBLEMS FOR BEGINNERS
are the ideal books for players who have just learned the rules of go, bridging the gap between a beginner's book and some of the more 'advanced' elementary books.
The almost 1,500 problems these four volumes contain thoroughly drill the reader in the fundamentals of the game. Once he has finished studying these four books, he will have mastered the elements of capturing and defending stones, life and death of groups, elementary tactics, the opening, and the endgame, thus laying a solid foundation for his future progress in the game.
Volume One: Introductory Problems (30-kyu to 25-kyu)
Volume Two: Elementary Problems (25-kyu to 20-kyu)
Volume Three: Intermediate Problems (20-kyu to 15-kyu)
Volume Four: Advanced Problems (15-kyu to 10-kyu)
List of Content
iv PREFACE
v HOW TO PLAY GO
xxv GLOSSARY
01 PART ONE: PROBLEMS
01 I INTRODUCTORY PROBLEMS LEVEL ONE
25 II INTRODUCTORY PROBLEMS LEVEL TWO
49 III INTRODUCTORY PROBLEMS LEVEL THREE
49 LIFE AND DEATH PROBLEMS
74 IV INTRODUCTORY PROBLEMS LEVEL FOUR
91 PART TWO: ANSWERS..................91
Review(s)
This collection of problems is intended for players who are learning the rules of go. They cover all phases of the game, from the opening to the endgame- the third chapter is devoted to life-and-death problems.
It is assumed that the reader is studying a good beginner's book on go, such as Go: A Complete Introduction to the Game. For reference, we have included a brief summary of the rules.
It is my hope that by studying and solving the problems in these four volumes, the reader will establish a solid foundation on which to base his future progress.
Kano Yoshinori 9-dan, March 1985, Preface |