Batsford's Modern Chess Openings, often dubbed 'the chess player's bible', has been a standard source of chess reference for over half a century.
This massive stand-alone work covers every principal line of play in every opening variation, thereby providing the distilled essence of contemporary chess theory. This latest updated edition - more comprehensive than ever - is an indispensable companion for club and tournament players.
Introduction
Modern Chess Openings (MCO) is a one-volume reference book covering all the chess openings. It has been the standard English language work on openings for almost a century - the first edition came out in 1911, written by Griffith and White. Subsequent editions were written or edited by others as the tradition passed down. Notable were the sixth and tenth editions, excellent works by Fine and Evans (respectively) which helped earn this book the nickname "The Chess Player's Bible." The first edition was a much smaller book, with shorter chess variations. Chess theory has developed immensely since then and continues to change every year as the world's best players constantly find new strategies.
This book endeavours to give the reader a clear and concise presentation of whichever chess opening he or she chooses. It is divided into six sections of major openings groups, each section containing chapters on the specific openings (or major variations of the openings). The chapter introductions give an overview of the strategic concepts and some historical information. The major content of the book is the tables and notes of chess variations. The best play (in the light of present knowledge) is usually the main variation, and sidelines are either clever traps and tricks that are useful to know, interesting but little tested plans, or enticing mistaken strategies along with their refutations. Some pages are densely packed and reflect the current focus on these openings, while others are less dense and more suitable for beginners.
The previous edition, MCO-14, was written in 1999. This first edition of the twenty-first century reflects the advances that have been made in the openings along with the fundamental change brought on by the great progress of computer chess programs. The best programs are on a par with the world's best players. Human players are better at strategic thinking, planning, and imagination in chess. Computers well surpass their human counterparts in raw calculation and have the advantage that they never overlook a tactical opportunity. Established theory of chess openings is often the result of collaborative work between humans and computers. The human grandmasters provide the plan, while the computer checks the variations for tactical accuracy.
MCO 15 was compiled from many source materials - the most important of which were the raw games of the top players from many, many tournaments around the world. These were analyzed (sometimes by the players themselves) and checked with a computer program. Other important sources were the many books on specific chess openings along with magazines, especially Chess Life and New in Chess. Lastly, commentary on the Internet Chess Club was also a source of ideas.
Nick de Firmian
3-time U.S. Chess Champion
August 2008
Content:
ixAcknowledgments
xiIntroduction
xiiiExplanatory Notes
xvTips for the Novice
I. DOUBLE KING PAWN OPENINGS
1 e4 e5
003 1 King's Gambit
018 2 Giuoco Piano
026 3 Evans Gambit
030 4 Two Knights' Defence
042 5 Ruy Lopez
043 A. Variations without..a6.
055 B. Variants on Moves 4-6 after 3...a6.
079 C. Main Lines, 3...a6 4.Ba4 Nf6 5 0-0 Be7 6 Re1 b5 7 Bb3 d6 8 c3 0-0
096 6 Petrov's Defence
104 7 Scotch Game
114 8 Vienna Game
121 9 Four Knights' Game
129 10 Three Knights' Game
132 11 Philidor's Defence
135 12 Ponziani's Opening
138 13 Göring Gambit
141 14 Danish Gambit
144 15 Latvian Gambit
147 16 Bishop's Opening
151 17 Centre Game
154 18 Unusual Double King Pawn Openings
II. SEMI-OPEN GAMES
1 e4
159 1 Alekhine's Defence
171 2 Caro-Kann Defence
197 3 French Defence
244 4 Sicilian Defence
246 A. Najdorf Variation
269 B. Dragon Variation (including the Accelerated Dragon)
290 C. Scheveningen Variation
302 D. Variations with 2...e6
318 E. Classical Sicilian Variations
336 F. Sicilian Systems with 2...Nc6 and...e5
346 G. Non-open Sicilians (variations without 2 Nf3 and 3 d4)
362 5 Pirc Defence
373 6 Robatsch Defence
378 7 Centre Counter Defence
381 8 Nimzovich Defence
384 9 Unusual King's Pawn Defences
III. DOUBLE QUEEN PAWN OPENINGS
1 d4 d5 2 c4
389 1 Queen's Gambit Declined
440 2 Tarrasch Defence
449 3 Queen's Gambit Accepted
460 4 Slav and Semi-Slav Defence
488 5 Chigorin's Defence
IV. OTHER QUEEN PAWN OPENINGS
1 d4
493 1 Dutch Defence
503 2 Budapest Defence
506 3 Queen's Pawn Games and Gambits
V. INDIAN OPENINGS
1 d4 Nf6 2 c4
517 1 Catalan Opening
536 2 Nimzo-Indian Defence
563 3 Queen's Indian Defence
582 4 Bogo-Indian Defence
588 5 King's Indian Defence
628 6 Old Indian Defence
631 7 Grünfeld Defence
649 8 Benoni Defence
663 9 Benko Gambit
VI. FLANK OPENINGS
675 1 English Opening
718 2 Reti Opening
724 3 King's Indian Attack
729 4 Larsen's Opening
732 5 Bird's Opening
733 6 Miscellaneous Flank Openings
741 Index
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