Boeken --> Andere schaaktechnische adviesboeken 64 Things you need to know in chess | Titel: | 64 Things you need to know in chess | Auteur: | Walker J. | Jaartal: | 2002 | Taal: | Engels | Aantal pagina's: | 144 | Verkoopprijs: | € 18.00 |
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Contents
005 Symbols and Notation 006 Some Chess Terms and Expressions
007 1 The Basic Mates 008 1 Mate with King and Queen 010 2 Mate with King and Rook 012 3 Mate with Two Rooks 014 4 Mate with Two Bishops 016 5 Mate with Bishop and Knight 018 6 Mate with Two Knights 018 Try for Yourself Solutions
019 2 Tactical Themes 020 7 Decoy and Deflection 022 8 Double Attacks and Forks 024 9 Discovered Attacks 026 10 The Pin 028 11 The Skewer 030 12 Interference or Line-Blocking 032 13 The Intermezzo 034 14 Perpetual Check 036 15 Stalemate 038 Try for Yourself Solutions
039 3 Endgame Basics 040 16 The Opposition 042 17 Promotion and the Opposition 044 18 The Rook's Pawn and Stalemate 045 19 The Wrong Bishop 046 20 The Rook's Pawn and the Trapped King 048 21 The Square 050 22 Counting in a Pawn Race 052 23 The Sting in the Tail 054 24 King and Queen vs King and Pawn 056 25 The h- and f-Pawn Exceptions 058 26 The Breakthrough 060 Try for Yourself Solutions
061 4 Opening Principles 062 27 Development 064 28 The Importance of Time 066 29 Pieces and the Centre 068 30 Pawns and the Centre 069 31 Castling and the Centre 070 32 Gambits 072 33 Choosing Your Openings
075 5 The Power of the Pieces 076 34 The Value of the Pieces 078 35 Open Lines 080 36 The Back Rank and the Pawn-Shield 082 37 Rooks and the Seventh Rank 084 38 Bishop or Knight? 086 39 The Bad Bishop 088 40 The Two Bishops 090 41 Outposts 092 42 Underpromotion 093 Try for Yourself Solutions
095 6 The Pawns 096 43 Pawn-Structure 098 44 Weak Pawns 100 45 Holes 102 46 Doubled Pawns 104 47 The Isolated Queen's Pawn 108 48 Hanging Pawns 110 49 Capturing Towards the Centre 112 50 Passed Pawns 114 51 The Pawn-Chain 115 Try for Yourself Positions 116 Try for Yourself Solutions
117 7 More Endgame Knowledge 118 52 More About the Opposition 122 53 Triangulation 124 54 Tempi 126 55 The Outside Passed Pawn 128 56 Rooks Need Activity 130 57 Rooks Belong Behind Passed Pawns 132 58 The Rook and the a-Pawn 134 59 Cutting Off the King 135 60 Zugzwang 136 61 Exchanging in the Endgame 138 Try for Yourself Solutions
139 8 At the Board 140 62 It's Winning that Matters 142 63 The Art of Swindling 144 64 Simplification |
Catalogue text:
This is a basic primer for those who know how to play chess and are seeking to improve. Each 'thing' is explained in an easy-to-follow lesson, which is followed by exercises that enable the reader to check that he or she has fully understood the concept. Topics include: the basic checkmates; essential endgame knowledge; tactics and combinations; middlegame themes; typical checkmating patterns; opening play. John Walker is a well-known chess teacher, who has written a numer of successful boooks for improving players.
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