Guide to Chess Improvement features the very best of Dan Heisman's multi-award winning chess column Novice Nook , which has run for the past nine years at the popular website ChessCafe.com . It is full of valuable instruction, insight and practical advice on a wide range of key subjects: general improvement, thought processes, planning and strategy, tactics, endgame play, technique, time management and much more besides.
Heisman has thoroughly revised, expanded and updated his work to produce an easy-to-navigate guide. He has also included brand new and exclusive columns. Any player from beginner to expert who is serious about improving their chess should read this book!
- An essential guide to chess improvement
- Covers in depth all the key areas of chess
- Written by a distinguished chess instructor.
Content: 005 Acknowledgements
007 Introduction
0111) General Improvement
012 1-1) The Theory of Chess Improvement
021 1-2) An Improvement Plan
021 1-2.1) Practice (The Road to Carnegie Hall)
026 1-2.2) Theory
033 1-2.3) Chess Books and Prerequisites
035 1-3) Reviewing Chess Games
042 1-4) The Big Five
054 1-5) Getting the Edge
064 1-6) Finding a Good Instructor
0712) Thought Process
072 2-1) Making Chess Simple
04 2-2) The Goal Each Move
092 2-3) Real Chess, Time Management, and Care
095 2-4) Analysis and Evaluation
107 2-5) Improving Analysis Skills
119 2-6) The Principle of Tactical Dominance
127 2-7) The Fun of Pros and Cons
140 2-8) Ask the Right Questions
1493) Time Management
150 3-1) The Case for Time Management
158 3-2) The Two Move Triggers
1684) Skills and Psychology
169 4-1) Traits of a Good Chess Player
175 4-2) Chess, Learning, and Fun
181 4-3) Breaking Down Barriers
187 4-4) The Three Types of Chess Vision
1935) Tactics and Safety
194 5-1) A Different Approach to Studying Tactics
199 5-2) When is a King Safe?
209 5-3) Is it Safe?
237 5-4) Is it Safe? Quiz
243 5-5) The Two Types of Counting Problems
2506) Openings
251 6-1) Learning Opening Lines and Ideas
2657) Endgames and Technique
266 7-1) Trading Pawns When Ahead
272 7-2) The Endgame Bind
279 7-3) When You're Winning, It's a Whole Different Game
291 7-4) The Margin for Error
2998) Strategy and Positional Play
300 8-1) Strong Principles vs. Important Principles
311 8-2) The Most Important Strategic Decisions
319 8-3) The Six Common Chess States
323 8-4) Break Moves: Opening Lines to Create Mobility
332 8-5) It's Not Really Winning a Tempo!
346 8-6) The Principle of Symmetry
3559) Shorter, Lesson Material
356 9-1) A Fistful of Lessons
365 9-2) Examples of Chess Logic
374 9-3) Odds and Ends
|