Let's face facts: everyone enjoys winning.
And the only thing better than winning is to win quickly!
Opponents of all levels will make mistakes in the early part of the game. A key skill is to recognise these critical moments as they happen and to exploit the mistakes with maximum efficiency. Equally, it's essential to avoid making these same errors yourself.
In this book, Grandmaster Simon Williams presents 50 entertaining games, every one of which is decided in fewer than 25 moves. Williams examines all the typical mistakes chess players make in the opening and middlegame. He offers advice on how to punish them and provides valuable guidelines on how to avoid falling into similar traps yourself.
Every game supplies the reader with a simple and instructive lesson on how to improve your chess.
- Enhance your opening and middlegame skills
- Learn to identify, avoid and exploit errors
- Ideal for improvers, club players and tournament players
Content: 005 Introduction
013 1 The Exposed King
037 2 Exploiting an Advantage in Development
061 3 Punishing the Pawn-Grabbers
081 4 Gambit Play
105 5 Play with Purpose!
130 6 Crossed Wires
145 7 Missing the Danger
163 8 Unnecessary Pawn Moves
176 9 Super h-pawn Power
190 Index of Openings
191 Index of Complete Games |