Grandmaster John Nunn provides a complete chess education, covering decision-making methods and psychological factors in addition to the most important strategic and tactical methods.
Following on from his successful books Understanding Chess Endgames and Understanding Chess Middlegames , John Nunn fleshes out the theory by showing how World Champion Emanuel Lasker handled a wide variety of practical situations. We see how Lasker’s play, which his opponents found so unfathomable, was based on logic, extreme pragmatism and a deep understanding of how chess-players think.
- Covers topics not usually considered, such as queenless middlegames and manoeuvring
- Dissects strategic issues including piece activity, pawn-structure and bishop vs knight
- Looks at psychological aspects of chess, such as choosing lines which are most uncomfortable for the opponent
- Discusses how to handle inferior positions
- Explanations focus on general ideas rather than detailed analysis
- Features more than 100 of the most instructive examples from Lasker’s career
- Concludes with a selection of exercises, with full commentary and explanation
Emanuel Lasker from Germany - chess player, mathematician and philosopher - held the world title for 27 years, longer than any other champion. His victories against many of the all-time greats were based on an ahead-of-his-time understanding and had a subtle but profound influence on modern chess thinking.
Dr John Nunn is one of the best-respected figures in world chess. He was among the world’s leading grandmasters for nearly twenty years, winning four gold medals in chess Olympiads. He is a much-acclaimed writer, whose works have won ‘Book of the Year’ awards in several countries. In 2004, 2007 and 2010, Nunn was crowned World Chess Solving Champion, ahead of many former champions.
Content:
005 Symbols
006 1: Introduction: Why Lasker?
010 2: Misunderstood Genius
016 3: Attack and Defence
016 King in the Centre
025 Weight of Numbers
028 Using the Whole Board
031 Attacking without Risk
034 Weakening the King Position
037 Opposite-Coloured Bishops
040 Sacrificial Breakthrough
052 Meeting Sacrifices
067 4: Piece Activity
067 Misplaced Piece
075 Improving Piece Position
081 Activity vs Material
086 Open File
088 Bad Bishop
095 5: Pawn-Structure
095 The Isolated d-Pawn
106 Pawn-Chains
111 Backward Pawns
116 Doubled Pawns
122 Central Pawn-Mass
126 Weak Colour Complex
132 6: The Endgame
132 The Two Bishops
135 Breakthrough
136 Endgame Initiative
142 Rook on the Seventh
145 7: Bishop vs Knight
167 8: Queenless Middlegames
182 9: Defending Inferior Positions
182 Making the Most of Your Assets
186 One Step at a Time
192 Changing the Character of the Position
197 When You Have No Active Play
200 Defending Inferior Endgames
207 Mishandling the Opening
214 10: Manoeuvring
228 11: Endgames: Making Something from Nothing
243 12: Playing for the Win
250 Looking for More
255 13: Fleeting Chances
261 14: The Critical Moment
268 15: Common Failings
268 Lack of Objectivity
275 A Sense of Danger
284 The Slippery Slope
286 Missing a Kill
289 Mishandling Tactics
293 Carelessness
297 Cashing in an Advantage
299 Losing Control
302 16: Exercises
308 Solutions to Exercises
318 Index of Lasker's Opponents
319 Index of Openings
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