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Fundamental Chess Endings
Boek
Titel: Fundamental Chess Endings
Auteur: Müller K. & Lamprecht F.
Jaartal: 2001
Taal: Engels
Aantal pagina's:   416
Verkoopprijs:   € 24.00
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Contents

008 Foreword by John Nunn
009 Preface
011 Statistics
013 Nunn Convention
014 Other Signs, Symbols and Abbreviations

016 1 The Basic Mates
016 1.1 King and Queen vs King
016 1.2 King and Rook vs King
017 1.3 King and Two Bishops vs King
017 1.4 King, Bishop and Knight vs King
019 1.5 King and Two Knights vs King and Pawn


021 2 Pawn Endings
021 2.1 King + Pawn(s) vs King
027 2.2 Small Number of Pawns

027 A) Pawns on the Same File
028 B) Pawns on Adjacent Files
030 C) Both Sides Have Passed Pawns
030 D) Geometry of the Board
031 E) King + Two Pawns vs King + Pawn
034 F) Bähr's Rule
035 G) Fortresses
037 2.3 Pawns on One Wing
040 2.4 Passed Pawns

040 A) King vs Passed Pawns
042 B) Protected Passed Pawn vs Two Passed Pawns
043 C) Protected Passed Pawn vs Passed Pawn
044 D) Outside Passed Pawn
045 E) Breakthroughs
046 2.5 Pawns on Both Wings
051 2.6 Corresponding Squares


058 3 Knight Endings
058 3.1 Knight vs Pawns

058 A) Knight vs Pawn
061 B) Knight vs Two or Three Pawns
063 C) Knight and Pawn vs King
065 D) Knight and Pawns vs Pawns
065 D1) No Passed Pawns
066 D2) Both Sides Have Passed Pawns
067 D3) Both Sides Have Several Pawns
076 3.2 Knight vs Knight

076 A) Knight + Pawn(s) vs Knight
079 B) Knight + Pawns vs Knight + Pawn(s)
079 B1) Pawns on One Wing
086 B2) Pawn Races
085 B3) Outside Passed Pawn
086 B4) Positional Advantages

093 4 Bishop Endings
093 4.1 Bishop vs Pawns

093 A) Bishop vs Pawn(s)
096 B) Fortresses
098 C) Wrong Rook's Pawn
100 D) Pawns on One Wing
102 E) The Principle of One Diagonal
103 F) Complicated Cases
107 4.2 Same-Coloured Bishop Endings

107 A) Bishop + Pawn(s) vs Bishop
110 B) Pawns on One Wing
111 C) Pawns on Both Wings
114 D) Important Motifs and Resources
118 4.3 Opposite-Coloured Bishop Endings

118 A) Bishop + Pawns vs Bishop
121 B) Fortresses
123 C) Siege Techniques

132 5 Bishop vs Knight
132 5.1 The Side with the Bishop has the Advantage

132 A) Bishop + Pawn(s) vs Knight
135 B) Extra Pawn for the Bishop
138 C) Fortresses
140 D) Open Positions
143 E) Space Advantage / Active King
144 5.2 The Side with the Knight has the Advantage

144 A) Knight + Pawn(s) vs Bishop
147 B) Extra Pawn for the Knight
149 C) Closed Positions
156 5.3 The Bishop-Pair

156 A) Two Bishops vs Two Knights
159 B) Two Bishops vs Bishop and Knight

161 6 Rook Endings
161 6.1 Rook vs Pawns

161 A) Rook vs One Pawn
164 B) Rook vs Two Pawns
164 B1) Connected Pawns
168 B2) Isolated Pawns
169 C) Rook vs Three Pawns
172 D) Rook and Pawns vs Pawns
177 6.2 Rook vs Rook

177 A) Rook and Pawn(s) vs Rook
177 A1) Rook and Pawn vs Rook
177 A1a) Basics: Philidor and Lucena Position
182 A1b) The Defending King is Cut Off Along a File
184 A1e) The Defending King is Cut Off Along a Rank
187 A1d) Rook's Pawn
187 A1d1) King in Front of its Pawn
188 A1d2) Rook in Front of its Pawn
189 A1d3) Other Situations
192 A2) Rook and Two Pawns vs Rook
192 A2a) Connected Pawns
196 A2b) Isolated Pawns
200 A2c) Two Rooks' Pawns
201 A2d) Rook's and Bishop's Pawns
204 A2e) DoubledPawns
205 B) Pawns on One Wing (no Passed Pawns)
205 B1) Rook and Pawn vs Rook and Pawn
206 B2) Rook and Two Pawns vs Rook and Pawn
211 B3) Rook and Three Pawns vs Rook and Two Pawns
212 B4) Rook and Four Pawns vs Rook and Three Pawns
216 C) Pawn Races
223 D) One Side has a Passed Pawn
223 D1) Rook's Pawn
228 D2) Knight's Pawn
231 D3) Bishop's or Centre Pawn
233 E) Pawns on Both Wings
233 E1) Positional Advantage
233 E1a) Outside Passed Pawn
234 E1b) Seventh Rank
234 E1c) Active King
236 E1d) Space Advantage
238 E1e) Better Pawn-Structure
241 E2) Material Advantage
245 F) Principles of Rook Endings
249 6.3 Double-Rook Endings

249 A) Positional Advantage / Seventh Heaven
251 B) Material Advantage
253 C) Defensive Resources

256 7 Rook vs Minor Piece(s)
256 7.1 Rook vs Knight

256 A) Rook (+Pawns) vs Knight
259 B) Knight + Pawns vs Rook
260 C) Rook + Pawn vs Knight + Pawn
260 C1) Pawns on the Same File
262 C2) Pawns on Adjacent Files
263 C3) Passed Pawns
264 D) Several Pawns on One Wing
268 E) Pawns on Both Wings
269 7.2 Rook vs Bishop

269 A) Rook (+ Pawns) vs Bishop
273 B) Bishop + Pawns vs Rook
274 C) Rook + Pawn vsBishop +Pawn
274 C1) Pawns on the Same File
278 C2) Pawns on Adjacent Files
279 C3) Passed Pawns
281 D) Several Pawns on One Wing
286 E) Pawns on Both Wings
292 7.3 Rook vs Knight and Bishop

295 8 Rook and Minor Piece vs Rook (and Minor Piece)
295 8.1 Rook and Knight vs Rook
299 8.2 Rook and Bishop vs Rook
304 8.3 Rook and Minor Piece vs Rook and Minor Piece

304 A) Rook and Knight vs Rook and Knight
307 B) Same-Coloured Bishops with One Pair of Rooks
308 C) Opposite-Coloured Bishops with One Pair of Rooks
309 D) Rook and Bishop vs Rook and Knight

313 9 Queen Endings
313 9.1 Queen vs Pawns
315 9.2 Queen vs Queen

315 A) Queen vs Queen (no pawns)
316 B) Queen + Pawn(s) vs Queen
316 B1) Drawing Zones
320 B2) Exchange of Queens, Stalemate and Underpromotion
321 C) Queen + Pawn(s) vs Queen + Pawn(s)
321 C1) Perpetual Check
323 C2) Far-Advanced Passed Pawn / Active King
324 C3) Extra Pawn
327 C4) Pawn Races

330 10 Further Queen Endings
330 10.1 Queen vs One Minor Piece
331 10.2 Queen vs Rook

331 A) Queen vs Rook (no pawns)
333 B) Queen vs Rook+ Pawn(s)
337 C) Queen + Pawn(s) vs Rook + Pawn(s)
339 10.3 Queen vs Two Minor Pieces

339 A) Queen vs Two Knights
340 B) Queen vs Bishop and Knight
340 C) Queen vs Two Bishops
341 10.4 Queen vs Rook and Minor Piece
343 10.5 Queen vs Two Rooks
346 10.6 Queen vs Three Minor Pieces
347 10.7 Queen and Minor Piece vs Queen

347 A) Queen and Knight vs Queen
349 B) Queen and Bishop vs Queen
349 10.8 Queen and Minor Piece vs Queen and Minor Piece

353 11 Endgame Strategy

353 A) Do Not Rush
354 B) Passed Pawns Must Be Pushed
354 C) KingActivity
355 D) Mismatches
356 E) The Principle of Two Weaknesses
356 F) Fight to the End
357 G) Space Advantage
358 H) General Endgame Principles

359 12 Further Exercises

366 Solutions to Exercises

366 Chapter 1
366 Chapter 2
368 Chapter 3
371 Chapter 4
375 Chapter 5
376 Chapter 6
386 Chapter 7
388 Chapter 8
390 Chapter 9
391 Chapter 10
392 Chapter 12

400 Table of Computer Database Results
407 Bibliography

409 Indexes


409 Index of Players
416 Index of Composers  

Catalogue text:

BRITISH CHESS FEDERATION Book of the Year 2002!

This is a major event in chess publishing. Two German endgame experts have produced a masterly one-volume encyclopedia which covers all major endgames. It supersedes all previous works of this type by being far more accurate and readable. With new time-controls meaning that competitve games are played to a finish, it is especially important that chessplayers understand the main endgame principles, so this is no dry reference work; throughout the book, the authors emphasize the practical elements of endgame play: principles, rules of thumb and thinking methods. They have also provided a feast of detailed analysis for those looking to study the endgame in depth.

Review(s):


BRITISH CHESS FEDERATION Book of the Year 2002!
As far as the judges are aware a Book of the Year award has never gone to an endgame book before, but there is always a first time, particularly when the winner is as good as this year's winner.
Fundamental Chess Endings, Karsten Muller and Frank Lamprecht Gambit £19.99

The subtitle explains the contents: "A new endgame encyclopaedia for the 21st century".

The two authors are experienced writers and trainers and have used their experience to create a textbook, which is divided into 12 chapters with exercises. Indeed the exercises alone form an admirable book within the main text. They have also tried "to connect the best from the past with the most suitable recent examples and research". These objectives have been very successfully achieved. Most of the examples are from recent master practice, though a few of the classics have been retained. All the endings have been checked using modern computer techniques and databases. Whilst this has provided accuracy it should not be thought that the text has suffered as a result. The authors love the endgame phase of the game and this shows in the writing.
Above all the authors' aim is to help players achieve practical results and the book always keeps this in mind eg the selection of material is based on the frequency that a particular ending occurs and that endings are now commonly played with fast time limits and no adjournments. The book is a substantial 416 pages. Printing and presentation is up to the usual high Gambit standards.
Fundamental Chess Endings
is set to become the standard endgame encyclopaedia. Anyone reading it will seriously improve their game. At least one of the judges wishes he had studied the relevant section before a recent rook and pawn ending
Ray Edwards, Mike Fox, John Toothill
29 th September 2002
-------------------------------------------------------

A massive tome! Do I have the time to read this? I have too many endgame books already! The first impressions of this book are daunting. It is big. But we all have to learn endings and I still haven't got anywhere near finishing Averbakh or Speelman et. al. The book is subtitled "A new endgame encyclopaedia for the 21st century". This book is more geared to teaching endings than being a reference, perhaps you will still need your Averbakh books.
The book's aim is to teach the basics of all endings for the average player. A difficult ask, but it achieves this aim admirably. Of course when you finish this book you will be an above average player at least as far as endgames are concerned. I could argue that some basic concepts are not covered, but in order to cover endings in one book the authors have needed to select a basic syllabus. I believe that they have done an excellent job producing this syllabus within the available space of the book. Once you have learnt this book you will have in your armoury the basic knowledge to tackle any ending on your own.
The chapters of the book are:

  • The Basic Mates
  • Pawn Endings
  • Knight Endings
  • Bishop Endings
  • Bishop v Knight
  • Rook Endings
  • Rook v Minor Piece(s)
  • Rook and Minor Piece v Rook (and Minor Piece)
  • Queen Endings
  • Further Queen Endings
  • Endgame Strategy
  • Further Exercises
  • Solutions to Exercises

The approach in teaching endings is the standard approach of teaching one position at a time and uses what Alex Baburin has called the "Lighthouse" approach. This is where a number of key positions are used to explain concepts which can then be recalled to assist you in solving positions which you haven't seen before. You can argue about how many of these positions you need to become proficient in particular endings, such as Pawn endings. This book uses about 63 positions to teach Pawn Endings and it covers them in 37 pages of explanation. I counted about 22 basic pawn ending concepts which are thoroughly explained, such as: the square of the pawn, opposition, pawn breakthrough, outside passed pawn, etc. The Pawn Endings section includes 3 pages on Corresponding Squares which it explains using four "lighthouse" positions. It finishes with an exam of twelve positions that you can use as practice. The other sections cover other piece endings and each has a similar structure to the Pawn Endings section.
The explanations of concepts throughout the book are very good and you do receive a basic education in all sorts of endings. The setout of the book is of excellent quality and all the positions, have been checked using endgame databases. If you only want to buy one endgame book, make it this one.

Very Highly Recommended

Thanks to Australian Chess Forum, Mr. Paul Dunn






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